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- #METAL GEAR SOLID V THE PHANTOM PAIN PC REVIEW FULL#
- #METAL GEAR SOLID V THE PHANTOM PAIN PC REVIEW FREE#
The missions start off fairly simple and linear, as you’re still getting used to how the systems of the game work, and have relatively few tools available to you. The mission design wonderfully compliments the gameplay. It truly is phenomenal to play, and never gets boring across the entire main story. This sounds like it could feel random or unsatisfying, but it never does, and you’re encouraged to play closer to what a stealthy soldier sneaking through a base would actually probably be like, rather than just learn the systems of the video game and work past them accordingly. You usually aren’t sure exactly how camouflaged you are from enemies.
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When someone catches a glimpse of you, it’s often very difficult to tell if they’ll trust their vision and go check out what they saw, or rather forget about it and go back to their routine. Sometimes an explosion will cause every enemy in an outpost to go running guns-blazing to its position sometimes they’ll take cover and prepare for a firefight sometimes they’ll send a couple of men to check it out while the rest defend a prisoner. Meaning, you’re never truly able to predict exactly how enemies will respond to a certain input from the player. The stealth is finely tuned so that many of the systems that underpin the gameplay are opaque. You’re given an overwhelming amount of choice in most encounters, and are given an insane number of unique tools to complete your objectives. I need to start this review with what is undoubtedly the crowning achievement of this game: the stealth gameplay. I played the 31 main missions, as well as a large number of side-ops. I want to preface this by saying that I have never played a previous Metal Gear game, although I’m a huge fan of stealth games in general. The old /r/patientgamers Essential Games ListĪlright, so I just finished up Metal Gear V. Please use flair to display what games you’re currently playing, not a punch line, username, tag, URL, or signature. New, mobile-friendly spoilers can be posted using the following formatting: Want to play online in a dead gaming community? We expect you to know these rules before making a post. Please click here to see our current rules. We no longer maintain our posting rules in Old Reddit. Join our Discord Join our Steam Group Follow us on Twitter Posting Rules Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
#METAL GEAR SOLID V THE PHANTOM PAIN PC REVIEW FREE#
Metal Gear Online, its multiplayer suite, will launch on October 6 for consoles and in January 2016 for PC.A gaming sub free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Metal Gear Solid 5: The Phantom Pain arrives on PC, PlayStation 3, PS4, Xbox 360 and Xbox One on September 1.
#METAL GEAR SOLID V THE PHANTOM PAIN PC REVIEW FULL#
Kotaku - initial impressions, full review to come.Polygon - initial impressions, full review to come.Gamespot - 10 (pending online services).
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Please do share any others you might see in the comments. All scores out of ten except where otherwise specified. Our own thoughts from the time we've had with it are coming soon, because according to our team on the ground "wow, yeah".Īnother theme is that the game is excellent. Several sites posted reviews-in-progress, or just initial impressions with a full assessment to come later, because of how much content there is. One of the key themes of coverage so far is that The Phantom Pain is huge. Has it been worth the wait and the expense? You can judge for yourself when it launches next week, but reviews have surfaced nice and early to provide some guidance for your purchasing decision. Metal Gear Solid 5: The Phantom Pain had a whopping budget and was in the works for so long that Kojima productions released a prologue and tutorial in the form of Ground Zeroes just to stop fans eating their own hands in impatience. The Metal Gear Solid 5: The Phantom Pain review embargo is up, and critics have had their say on what may be the biggest Hideo Kojima game yet.